I've spent the last couple weeks trying to do art for my current project. Things I tried:
1) Pixel art - painstakingly slow, and I don't get the results I want.
2) Buying a tablet and drawing by hand - I'd still like to get better at this; but for now - I am bad. Terribad.
3) Fiddling around in Illustrator/iDraw, sometimes with the tablet (also bad)
After getting frustrated I decided to do some research/procrastinating and I stumbled across this post about game art for programmers
. I was pretty sure I was interested in doing vector style graphics (at least for now), and then I stumbled across the fact that you could use Flash for that and had an epiphany.
10 years ago, I spent an entire summer teaching myself ActionScript 2 and basic drawing with Flash. I don't recall getting much farther than drawing cubes and stick fingers and maybe animating them, but - it's a toolset I was comfortable with. I downloaded a trial copy, dredged up those skills, and … proceeded to crank out some programmer-quality-but-workable art.
Which I then used.
That screenshot is just a rendering test for the different tiles I did, but - progress.